Equipment

Armor

Ashigaru armor

  • Bonus to Armor TN: 3
  • Damage reduction: 1
  • Cost: 5 koku

Light armor

  • Bonus to Armor TN: 5
  • Damage reduction: 3
  • Special rules: Wearing light armor increases the TN of all Athletic and Stealth rolls by 5.
  • Cost: 25 koku

Heavy armor

  • Bonus to Armor TN: 10
  • Damage reduction: 5
  • Special rules: Wearing heavy armor increases the TN of all skill rolls using Agility and Reflexes by 5.
  • Cost: 40 koku

Riding armor

  • Bonus to Armor TN: 12 on horseback, 4 otherwise.
  • Damage reduction: 4
  • Special rules: Wearing riding armor increases the TN of all skill rolls using Agility and Reflexes by 5, except on horseback.
  • Cost: 55 koku

Arrows

Armor-piercing

  • Damage rating: 1k1
  • Special rules: Ignores Bonus to Armor TN from armor.
  • Cost: 2 bu.

Flesh cutter

  • Damage rating: 2k3
  • Special rules: Doubles Bonus to Armor TN from armor; half range.
  • Cost: 5 bu.

Humming bulb

  • Damage rating: 0k1
  • Cost: 5 bu.
  • Special rules: Makes a whistle sound.

Rope-cutter

  • Damage rating: 1k1
  • Special rules: Grants two Raises on call shots towards inanimate objects; half range.
  • Cost: 3 bu.

Willow leaf

  • Damage rating: 2k2
  • Cost: 1 bu.

Bows

Dai-kyu

  • Keywords : Small
  • Strength: 4 (minimum strength of 3 to wield)
  • Range: 500'
  • Special rules: Increases TN of all attack rolls by 10 on foot.
  • Cost: 25 koku.

Han-kyu

  • Keywords : Small
  • Strength: 1 (minimum strength of 3 to wield)
  • Range: 100'
  • Special rules: Increases TN of all attack rolls by 10 on horseback.
  • Cost: 6 koku.

Yumi

  • Keywords : Large
  • Strength: 3
  • Range: 250'
  • Special rules: Increases TN of all attack rolls by 10 on horseback.
  • Cost: 20 koku.

Chain weapons

Kusarigama

  • Keywords : Large
  • Damage rating: 0k2 (kama end), 0k1 (weighted end)
  • Cost: 5 koku.

Kyoketsu-shogi

  • Keywords : Large
  • Damage rating: 0k1
  • Special rules: Doubles Bonus to Armor TN from armor.
  • Cost: 9 bu.

Manrikikusari

  • Keywords : Large
  • Damage rating: 1k1
  • Cost: 3 koku.

Heavy Weapons

Dai-tsuchi

  • Keywords : Large
  • Damage rating: 5k2
  • Cost: 15 koku.

Masakiri

  • Keywords : Medium
  • Damage rating: 2k3
  • Cost: 8 koku.

Ono

  • Keywords : Large
  • Damage rating: 0k4
  • Cost: 20 koku.

Tetsubo

  • Keywords : Large
  • Damage rating: 3k3
  • Cost: 20 koku.

Knives

Aiguchi & Tanto

  • Keywords : Small
  • Damage rating: 1k1
  • Cost: 1 koku.

Jitte & Sai

  • Keywords : Small
  • Damage rating: 1k1
  • Cost: 5 bu.

Kama

  • Keywords : Small
  • Damage rating: 0k2
  • Cost: 5 bu.

Ninja weapons

Blowgun

  • Keywords : Medium, Ninja
  • Damage rating: 1
  • Range: 50'
  • Special rules: Triples Bonus to Armor TN from armor. Damages increase to 1k1 then 2k1 at Ninjutsu 3/7.
  • Cost: 8 zeni.

Shuriken

  • Keywords : Small, Ninja
  • Damage rating: 1k1
  • Special rules: Can be thrown up to 25' as a ranged weapon.
  • Cost: 2 bu.

Tsubute

  • Keywords : Small, Ninja
  • Damage rating: 1k1
  • Special rules: Can be thrown up to 30' as a ranged weapon.
  • Cost: 1 bu.

Polearms

Bisento

  • Keywords : Large
  • Damage rating: 3k3
  • Cost: 12 koku

Nagamaki

  • Keywords : Large
  • Damage rating: 2k3
  • Cost: 8 koku

Naginata

  • Keywords : Large, Samurai
  • Damage rating: 3k2
  • Cost: 10 koku

Sasumata

  • Keywords : Large
  • Damage rating: 0k2
  • Special rules: Can be used to initiate a grapple.
  • Cost: 6 koku

Sadegarami

  • Keywords : Large
  • Damage rating: 1k1
  • Special rules: Can be used to initiate a grapple.
  • Cost: 6 koku

Spears

Kumade

  • Keywords : Large, Peasant
  • Damage rating: 1k1
  • Special rules: Breaks if inflicts 25 or more damage.
  • Cost: 3 bu

Mai chong

  • Keywords : Large
  • Damage rating: 0k3
  • Special rules: Can be thrown up to 25' as a ranged weapon.
  • Cost: 20 koku

Lance

  • Keywords : Large
  • Damage rating: 3k4
  • Special rules: Damage reduced to 1k2 when not charging on horseback. Using without charging imposes a penality of 5 on horseback and 10 on foot. Breaks if inflicts 30 or more damage.
  • Cost: 20 koku

Nage-yari

  • Keywords : Large
  • Damage rating: 1k2
  • Special rules: Can be thrown up to 50' as a ranged weapon.
  • Cost: 3 koku

Yari

  • Keywords : Large
  • Damage rating: 2k2
  • Special rules: Can be thrown up to 50' as a ranged weapon. Damage rating when thrown is 1k2.
  • Cost: 5 koku

Staves

Bo

  • Keywords : Large
  • Damage rating: 1k2
  • Cost: 2 bu

Jo

  • Keywords : Medium
  • Damage rating: 0k2
  • Cost: 1 bu

Machi-kanshisha

  • Keywords : Medium
  • Damage rating: 0k2
  • Cost: 20 koku

Nunchaku

  • Keywords : Small, Peasant
  • Damage rating: 1k2
  • Cost: 3 bu

Sang kauw

  • Keywords : Medium
  • Damage rating: 1k2 (crescent blade), 2k1 (shield sang kaw)
  • Cost: 10 koku

Tonfa

  • Keywords : Medium, Peasant
  • Damage rating: 0k3
  • Cost: 5 bu

Swords

Katana

  • Keywords : Medium, Samurai
  • Damage rating: 3k2
  • Special rules: Can spend a void point to increase damage by 1k1.
  • Cost: cannot be bought.

Ninja-to

  • Keywords : Medium, Ninja
  • Damage rating: 3k2
  • Special rules: Counts as small for concealment. Breaks if inflicts 40 or more damage.
  • Cost: cannot be bought.

No-dachi

  • Keywords : Large
  • Damage rating: 3k3
  • Cost: 30 koku

Parangu

  • Keywords : Medium, Peasant
  • Damage rating: 2k2
  • Special rules: Breaks if inflicts 30 or more damage.
  • Cost: 10 bu.

Scimitar

  • Keywords : Medium
  • Damage rating: 2k3
  • Cost: 20 koku

Wakizashi

  • Keywords : Medium, Samurai
  • Damage rating: 2k2
  • Special rules: Can be thrown up to 20' as a ranged weapon.
  • Cost: 15 koku

War fans

War fan

  • Keywords : Small
  • Damage rating: 0k1
  • Cost: 5 koku.
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